How much memory does my Minecraft server need?
A practical way to pick a plan size from your player count, plugins or mods, and view distance, plus how to tell when you have outgrown it.
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See plans Guides
Short and specific. Each guide says what it was tested against and when, so you know how much to trust it. 10 of them so far, and we add one whenever the same question reaches support twice.
A practical way to pick a plan size from your player count, plugins or mods, and view distance, plus how to tell when you have outgrown it.
From a fresh server to your first login: pick a version, accept the EULA, set the basics in server.properties, make yourself an operator, and connect.
Move a single-player world or a world from another server onto your Hexane server without losing anything.
How the panel's backup slots work, when to use them, how to restore, and why you should still download the ones you care about.
Tell server lag from client lag and network lag, find the cause with TPS and a profiler, and fix the usual suspects.
Where plugin files go, how to tell a plugin will work with your version, why restarting beats reloading, and what to do when one breaks the server.
The difference between a client pack and a server pack, how to install one, what your players need, and how much memory a pack really wants.
Turn on the whitelist before you share the address, understand what op really grants, and know what to do when someone griefs the place.
Use a domain instead of an address and port, with the SRV record that lets players type just the name, and how to tell whether it has worked.
How a plan change works here, when each direction takes effect, what it does to your bill, and the one thing to check before shrinking.